
Puddlipup
Satiation · Protector
This bouncy, pudding-soft Anima gets squished more often than it would like, but resourceful trainers put that squishiness to work, using it as a springboard to launch themselves skyward.
- Dex No.
- No. 001
- Rarity
- 4-star
- Aspect
- Satiation
- Trait
- Protector
- Position
- Frontline
- Damage
- Physical
- Tier
- A
- Reroll
- Solid Pick
- Height
- 64
- Energy
- 33 J
- Introduced
- Pre-Release
Protector role: A tank that shields the back line and soaks incoming damage.
Energy: Regenerates Energy when it is hit, and opponents prioritise attacking it, so being targeted is how it fuels itself.
Dispositions
Puddlipup carries these four. Exactly one runs at a time, so this is the one thing about it you choose rather than roll for. What the rest of the roster carries is on the Dispositions reference.
- Wary
When battle starts, gain Shield equal to 40% Max Health that decays over 6s.
Effect shown at level III.
- Cautious
Gain 12% Armor. This effect doubles for 10s after the start of battle.
Effect shown at level III.
- Fiery
Regenerate 1 Energy/s.
Effect shown at level III.
- Enthusiastic
Gain 12% Attack SPD. The effect doubles when attacking opponents with less than 50% Health.
Effect shown at level III.
Abilities
- Finger-licking FeastBattle Skill
Active: After feasting, gains a 450% Shield for 8s and +40 Armor and MR while the Shield lasts. Passive: Once per battle, fatal damage leaves it at 1 Health, then restores 50% Health over 2s.
- Super BounceExploration Skill
Summons Puddlipup as a springboard for higher jumps.
Ability data compiled from community sources. Unofficial and subject to change during the closed beta.
Rapport ranks
Duplicate copies of Puddlipup raise its Rapport rank, and each rank changes its signature skill. The ladder is not evenly weighted: ranks 1 and 4 scale numbers that are already there, ranks 3 and 5 are a flat stat bump and nothing else, and ranks 2 and 6 are where the skill actually gains something new. Those two are the ones worth pulling for.
Active: Happily chow down on dessert! After eating, gains 420% (MP) Shield for 8s.
| Rank | Effect | Kind |
|---|---|---|
| R1 | Shield Strength increases to 485% MP. | Scales the skill |
| R2 | After using its Active Skill, Puddlipup's Armor and MR gain an additional 40% while the Shield exists. | New effect |
| R3 | MR increases by 16%. | Flat stat bump |
| R4 | Shield Strength increases to 550% MP. | Scales the skill |
| R5 | MR increases by 16%. | Flat stat bump |
| R6 | Gain Passive Skill: Can be triggered once per battle: When Fatal Damage is received, trigger Springy Pudding. | New effect |
Rank text recorded from closed-beta play and compiled from community sources. Unofficial and subject to change. The Kind column is our own reading of the ladder, measured across all 82 published rank sets rather than assigned by hand.



