
Felinoxie
Dark · Protector
Proud almost to a fault, this Anima nonetheless melts whenever a Vulberry appears, powerless to turn down a beauty contest.
- Dex No.
- No. 008
- Rarity
- 4-star
- Aspect
- Dark
- Trait
- Protector
- Position
- Frontline
- Damage
- Magic
- Tier
- S
- Reroll
- Good Pull
- Height
- 102
- Energy
- 60 J
- Introduced
- Pre-Release
Protector role: A tank that shields the back line and soaks incoming damage.
Energy: Regenerates Energy when it is hit, and opponents prioritise attacking it, so being targeted is how it fuels itself.
Dispositions
Felinoxie carries these four. Exactly one runs at a time, so this is the one thing about it you choose rather than roll for. What the rest of the roster carries is on the Dispositions reference.
- Wary
When battle starts, gain Shield equal to 40% Max Health that decays over 6s.
Effect shown at level III.
- Meticulous
Gain 12% MR. The effect doubles for 10s after the start of battle.
Effect shown at level III.
- Impulsive
Gain full Energy at the start of battle.
Effect shown at level III.
- Enthusiastic
Gain 12% Attack SPD. The effect doubles when attacking opponents with less than 50% Health.
Effect shown at level III.
Abilities
- Brightmoon CascadeBattle Skill
Deploys a following Brightmoon Shroud for 3s in a 1-hex radius, dealing 180% Magic DMG over time, reducing enemy damage dealt by 30%, and granting itself a 500% Shield for 3s.
- Shadowed OverExploration Skill
Covers the surrounding area in Dark.
Ability data compiled from community sources. Unofficial and subject to change during the closed beta.
Rapport ranks
Duplicate copies of Felinoxie raise its Rapport rank, and each rank changes its signature skill. The ladder is not evenly weighted: ranks 1 and 4 scale numbers that are already there, ranks 3 and 5 are a flat stat bump and nothing else, and ranks 2 and 6 are where the skill actually gains something new. Those two are the ones worth pulling for.
Active: Deploys a Brightmoon Shroud with a 1-hex radius that lasts 3s and follows Felinoxie, dealing 180% (ATK) Physical DMG to opponents over 3s. Also grants 500% (ATK) Shield for 3s.
| Rank | Effect | Kind |
|---|---|---|
| R1 | Shield Strength is increased to 590% of ATK. | Scales the skill |
| R2 | Felinoxie restores 3% Health every second for 3s after using its Active Skill. | New effect |
| R3 | MR increases by 16%. | Flat stat bump |
| R4 | Shield Strength is increased to 680% of ATK. | Scales the skill |
| R5 | MR increases by 16%. | Flat stat bump |
| R6 | Felinoxie gains 30% DMG reduction while Brightmoon Shroud is active. Gain Passive Skill: At the start of battle, all allied units within Umbral Shroud gain 6% DMG reduction until the end of battle. | New effect |
Rank text recorded from closed-beta play and compiled from community sources. Unofficial and subject to change. The Kind column is our own reading of the ladder, measured across all 82 published rank sets rather than assigned by hand.



