
Inkicorn
Oblivion · Protector
Inkicorn channels an Oblivion Aspect behind a unicorn's horn, standing at the front as a Protector that shields its team from harm.
- Dex No.
- No. 010
- Rarity
- 4-star
- Aspect
- Oblivion
- Trait
- Protector
- Position
- Frontline Tank
- Damage
- Magic
- Tier
- A
- Reroll
- Solid Pick
- Height
- 215
- Energy
- 122 J
- Introduced
- Pre-Release
Protector role: A tank that shields the back line and soaks incoming damage.
Energy: Regenerates Energy when it is hit, and opponents prioritise attacking it, so being targeted is how it fuels itself.
Dispositions
Inkicorn carries these four. Exactly one runs at a time, so this is the one thing about it you choose rather than roll for. What the rest of the roster carries is on the Dispositions reference.
- Timid
Restore 8% missing Health every 3s.
Effect shown at level III.
- Meticulous
Gain 12% MR. The effect doubles for 10s after the start of battle.
Effect shown at level III.
- Warm-Hearted
While the Disposition owner is alive, all allied units gain 8% Attack SPD.
Effect shown at level III.
- Reserved
Gain 10% MP. This effect doubles when Health is above 50%.
Effect shown at level III.
Abilities
- Vanguard's HornBattle Skill
Charges and Launches opponents for 200% Magic DMG and a 1.5s Stun, then stomps to gain a 400% Shield and reduce nearby opponents' damage dealt by 30% for 5s.
Ability data compiled from community sources. Unofficial and subject to change during the closed beta.
Rapport ranks
Duplicate copies of Inkicorn raise its Rapport rank, and each rank changes its signature skill. The ladder is not evenly weighted: ranks 1 and 4 scale numbers that are already there, ranks 3 and 5 are a flat stat bump and nothing else, and ranks 2 and 6 are where the skill actually gains something new. Those two are the ones worth pulling for.
Active: Briefly charges up, then throws opponents with its horn, dealing 200% (MP) Magic DMG and Stunning them for 1.5s. Follows by trampling the ground with its front hooves, dealing 50% (MP) Magic DMG to opponents within 1 hex.
| Rank | Effect | Kind |
|---|---|---|
| R1 | The Magic DMG dealt by the Active Skill's toss increases to 240%. | Scales the skill |
| R2 | Additionally gains 420% Shield for 5s after trampling the ground. | New effect |
| R3 | MR increases by 16%. | Flat stat bump |
| R4 | The magic DMG dealt by the Active Skill's toss increases to 260%, and the Shield increases to 500%. | Scales the skill |
| R5 | MR increases by 16%. | Flat stat bump |
| R6 | Gain Passive Skill: Inkicorn's Energy Costs are reduced by 20. | New effect |
Rank text recorded from closed-beta play and compiled from community sources. Unofficial and subject to change. The Kind column is our own reading of the ladder, measured across all 82 published rank sets rather than assigned by hand.



