
Chowpownd
Insatiability · Protector
Chowpownd looks sweet and harmless to most people, right up until its enormous jaws snap open and it tries to swallow anything nearby.
- Dex No.
- No. 031
- Rarity
- 5-star
- Aspect
- Insatiability
- Trait
- Protector
- Position
- Backline Support
- Damage
- Magic
- Tier
- B
- Reroll
- Situational
- Height
- 87
- Energy
- 37 J
- Introduced
- Pre-Release
Protector role: A tank that shields the back line and soaks incoming damage.
Energy: Regenerates Energy when it is hit, and opponents prioritise attacking it, so being targeted is how it fuels itself.
Dispositions
Chowpownd carries these four. Exactly one runs at a time, so this is the one thing about it you choose rather than roll for. What the rest of the roster carries is on the Dispositions reference.
- Resilient
Gain 30% outgoing Shield Amp.
Effect shown at level III.
- Slow-witted
Upon taking DMG, gain 1% Armor and MR, up to 20%.
- Enthusiastic
Gain 12% Attack SPD. The effect doubles when attacking opponents with less than 50% Health.
Effect shown at level III.
- Meticulous
Gain 12% MR. The effect doubles for 10s after the start of battle.
Effect shown at level III.
Abilities
- MegamunchBattle Skill
Active: Temporarily turns the closest opponent into a dessert and ingests them, dealing 550% Magic DMG and granting Chowpownd and all allied units in the same row a Shield equal to 16% of the target's Max Health and 24% increase Attack SPD for 8s. Passive: Basic Attacks deal 60% bonus Magic DMG, and heal the allied unit with the lowest Health percentage for 60% Health. Ingestion: Ingestion lasts 2s. During this time, the ingested target is Untargetable. After the ingestion ends, the opponent will be flung back to their original position and Chowpownd will grow larger.
- Soft LickExploration Skill
Chowpownd shows affection with licks of its tongue!
Ability data compiled from community sources. Unofficial and subject to change during the closed beta.
Rapport ranks
Duplicate copies of Chowpownd raise its Rapport rank, and each rank changes its signature skill. The ladder is not evenly weighted: ranks 1 and 4 scale numbers that are already there, ranks 3 and 5 are a flat stat bump and nothing else, and ranks 2 and 6 are where the skill actually gains something new. Those two are the ones worth pulling for.
Active: Turns the nearest opponent into a dessert and swallows them whole, dealing 300% (MP) +10% (HP) Magic DMG as they are digested and granting itself 200% (MP) +10% (HP) Shield. After a short time, opponent is spat back out.
| Rank | Effect | Kind |
|---|---|---|
| R1 | The Magic DMG dealt by the Active Skill to the opponent increases to 350% +12%, and Shield Strength increases to 230% +12%. | Scales the skill |
| R2 | Gain Passive Skill: Each time Chowpownd ingests an opponent, its Max Health and MP increase by 5% and it grows in size. If this Skill defeats the opponent, this buff is increased by 3x. This effect can stack. | New effect |
| R3 | Armor increases by 20%. | Flat stat bump |
| R4 | The Magic DMG dealt by the Active Skill to the opponent increases to 400% +14%, and Shield Strength increases to 260% +14%. | Scales the skill |
| R5 | MR increases by 20%. | Flat stat bump |
| R6 | Chowpownd will Terminate swallowed opponents with less than 10% Health. | New effect |
Rank text recorded from closed-beta play and compiled from community sources. Unofficial and subject to change. The Kind column is our own reading of the ladder, measured across all 82 published rank sets rather than assigned by hand.



