
Broomba
Reality · Protector
Broomba is a broom-shaped Reality Anima that seems to sweep rather than walk, and it holds the line as a Protector with a tidy, no-nonsense demeanor.
- Dex No.
- No. 076
- Rarity
- 3-star
- Aspect
- Reality
- Trait
- Protector
- Position
- Frontline
- Tier
- Unrated
- Reroll
- Skip
- Height
- 143
- Energy
- 41 J
- Introduced
- 0.60.0
Protector role: A tank that shields the back line and soaks incoming damage.
Energy: Regenerates Energy when it is hit, and opponents prioritise attacking it, so being targeted is how it fuels itself.
Dispositions
Broomba carries these four. Exactly one runs at a time, so this is the one thing about it you choose rather than roll for. What the rest of the roster carries is on the Dispositions reference.
- Cautious
Gain 12% Armor. This effect doubles for 10s after the start of battle.
Effect shown at level III.
- Sacrifice
After being defeated, restore Health equal to 7% Max Health to all allied units.
Effect shown at level III.
- Resilient
Gain 30% outgoing Shield Amp.
Effect shown at level III.
- Enthusiastic
Gain 12% Attack SPD. The effect doubles when attacking opponents with less than 50% Health.
Effect shown at level III.
Rapport ranks
Duplicate copies of Broomba raise its Rapport rank, and each rank changes its signature skill. The ladder is not evenly weighted: ranks 1 and 4 scale numbers that are already there, ranks 3 and 5 are a flat stat bump and nothing else, and ranks 2 and 6 are where the skill actually gains something new. Those two are the ones worth pulling for.
First Strike: Leaps and delivers heavy strike, dealing 20% (HP) Magic DMG, gains 30% (HP) Shield for 5s. Keyword: First Strike: Used at start of battle.
| Rank | Effect | Kind |
|---|---|---|
| R1 | Health increases by 12%. | Scales the skill |
| R2 | The Shield granted by this Skill no longer expires after 5s. | New effect |
| R3 | Armor increases by 12%. | Flat stat bump |
| R4 | The Shield granted by this Skill increases to 40%, and DMG dealt increases to 30%. | Scales the skill |
| R5 | Armor increases by 12%. | Flat stat bump |
| R6 | Additionally gain 25 bonus Armor and MR while the Shield from this Skill is active. | New effect |
Rank text recorded from closed-beta play and compiled from community sources. Unofficial and subject to change. The Kind column is our own reading of the ladder, measured across all 82 published rank sets rather than assigned by hand.



