
Baggle
Baggle is a bagel-shaped Reality Mascot whose round, doughy design makes it an easy one to spot in the dex.
Reality · Mascot
- Dex No.
- No. 085
- Rarity
- 3-star
- Aspect
- Reality
- Trait
- Mascot
- Tier
- Unrated
- Reroll
- Skip
- Height
- 56.1
- Energy
- 4 J
- Introduced
- 0.60.0
Mascot role: Scales on Max Health alongside Protector in every Aspect bonus that splits by role, so it holds a board position rather than trading damage.
Energy: Regenerates Energy every second and spends it weakening opponents or buffing allied Anima.
Baggle Anidex entry
When the wind rises, Baggle is swept off the ground and begins to flap chaotically through the air. Baggle's very existence was born of a singular purpose: to bear weight, to be filled. When human fingers hook through its handles and place items one by one into its embrace, that is the pinnacle of its self-worth. In that moment, its structure is whole, its function clear. But soon, the contents are emptied out, and its meaning follows thusly. The journey from useful to useless is nothing more than the distance from supermarket to apartment. Baggle often ponders the meaning of its own existence, inspiring generations of existentialist philosophers to do the same.
Dispositions
Baggle carries these four. Exactly one runs at a time, so this is the one thing about it you choose rather than roll for. What the rest of the roster carries is on the Dispositions reference.
Regenerate 1 Energy/s.
Effect shown at level III.
While the Disposition owner is alive, all allied units gain 8% Attack SPD.
Effect shown at level III.
Gain 12% MR. The effect doubles for 10s after the start of battle.
Effect shown at level III.
Gain 12% Attack SPD. The effect doubles when attacking opponents with less than 50% Health.
Effect shown at level III.
Rapport ranks
Duplicate copies of Baggle raise its Rapport rank, and each rank changes its signature skill. The ladder is not evenly weighted: ranks 1 and 4 scale numbers that are already there, ranks 3 and 5 are a flat stat bump and nothing else, and ranks 2 and 6 are where the skill actually gains something new. Those two are the ones worth pulling for.
Active: Flaps ears, rises into air, increasing Attack SPD of allied unit with highest MP by 30% for 5s.
| Rank | Effect | Kind |
|---|---|---|
| R1 | MP increases by 12%. | Scales the skill |
| R2 | After using its Skill, the target immediately regenerates 20 Energy. | New effect |
| R3 | MP increases by 12%. | Flat stat bump |
| R4 | The Attack SPD bonus granted by the Skill increases to 50%. | Scales the skill |
| R5 | MP increases by 12%. | Flat stat bump |
| R6 | The Skill affects Baggle at the same time. | New effect |
Rank text recorded from closed-beta play and compiled from community sources. Unofficial and subject to change. The Kind column is our own reading of the ladder, measured across all 82 published rank sets rather than assigned by hand.



