Skip to contentAdd as a preferred source on Google
NEXUS ANIMA
Taileep artwork

Taileep

Taileep's playful trickery is impossible not to love: it slips past any lock guarding something precious, leaving its victims equal parts annoyed and charmed.

Hate · Explorer

Dex No.
No. 002
Rarity
4-star
Aspect
Hate
Trait
Explorer
Position
Frontline
Damage
Physical
Tier
A
Reroll
Solid Pick
Height
65
Energy
26 J
Introduced
Pre-Release

Explorer role: The deepest role on the roster. Aspect bonuses treat it as offensive in some cases (Attack SPD under Strength) and durable in others (Max Health under Insatiability), so its scaling depends on the Aspect you build around.

Energy: Has Omnileech, which is what lets it trade damage and survivability instead of choosing one.

Where to find Taileep

From the in-game clue hints and what townspeople say about where they met theirs. Theexploration guide covers the map itself.

Taileep Anidex entry

Taileep once spent ages pondering the uses of its tail. A firm believer in using everything to its full potential, it found its tail often got in its way while gallivanting about the wild. And the human world proved even more perplexing, with someone always willing to mock the oversized, impractical tail. And so, the proud Taileep resolved to bounce everywhere on its tail from then on. True to its word, from that moment on, it took to its new lifestyle with gusto, never once wavering from its dedication. Though, were it to be perfectly honest, it does miss the days of walking on all fours.

Dispositions

Taileep carries these four. Exactly one runs at a time, so this is the one thing about it you choose rather than roll for. What the rest of the roster carries is on the Dispositions reference.

Abilities

Ability data compiled from community sources. Unofficial and subject to change during the closed beta.

Rapport ranks

Duplicate copies of Taileep raise its Rapport rank, and each rank changes its signature skill. The ladder is not evenly weighted: ranks 1 and 4 scale numbers that are already there, ranks 3 and 5 are a flat stat bump and nothing else, and ranks 2 and 6 are where the skill actually gains something new. Those two are the ones worth pulling for.

Tail Sweep-and-Bounce

Active: Moves to a safe position 2 hexes from the target of attack. Passive: Taleep's Basic Attack attacks both the target and another opponent within 1 hex of them at the same time.

What each of the six Rapport ranks adds to Tail Sweep-and-Bounce
RankEffectKind
R1DMG dealt by its Basic Attack increases by 15%.Scales the skill
R2The Active Skill grants 200% Shield for 5s.New effect
R3ATK increases by 16%.Flat stat bump
R4DMG dealt by its Basic Attack increases to 30%.Scales the skill
R5ATK increases by 16%.Flat stat bump
R6Increases Attack SPD by 50% while Shielded.New effect

Rank text recorded from closed-beta play and compiled from community sources. Unofficial and subject to change. The Kind column is our own reading of the ladder, measured across all 82 published rank sets rather than assigned by hand.

Related Anima

All Anima