
Magisdrake
Pride · Explorer
Magisdrake casts itself as judge and jury, banging its gavel with theatrical flourish and clearly loving every second in the limelight.
- Dex No.
- No. 024
- Rarity
- 3-star
- Aspect
- Pride
- Trait
- Explorer
- Position
- Frontline Tank
- Damage
- Physical
- Tier
- Unrated
- Reroll
- Skip
- Height
- 94
- Energy
- 55 J
- Introduced
- Pre-Release
Explorer role: The deepest role on the roster. Aspect bonuses treat it as offensive in some cases (Attack SPD under Strength) and durable in others (Max Health under Insatiability), so its scaling depends on the Aspect you build around.
Energy: Has Omnileech, which is what lets it trade damage and survivability instead of choosing one.
Dispositions
Magisdrake carries these four. Exactly one runs at a time, so this is the one thing about it you choose rather than roll for. What the rest of the roster carries is on the Dispositions reference.
- Voracious
Gain 10% Omnileech. The effect doubles the first time Health drops below 50%.
Effect shown at level III.
- Enthusiastic
Gain 12% Attack SPD. The effect doubles when attacking opponents with less than 50% Health.
Effect shown at level III.
- Cautious
Gain 12% Armor. This effect doubles for 10s after the start of battle.
Effect shown at level III.
- Restless
Increase the first Skill DMG by 60%.
Effect shown at level III.
Abilities
- Gavel of JusticeBattle Skill
Motivates nearby allies with healing over time totaling 250% Health, then strikes the ground for 200% Physical DMG to opponents within 1 hex.
- DiscourageExploration Skill
Uses harsh rulings to discourage nearby targets.
Ability data compiled from community sources. Unofficial and subject to change during the closed beta.
Rapport ranks
Duplicate copies of Magisdrake raise its Rapport rank, and each rank changes its signature skill. The ladder is not evenly weighted: ranks 1 and 4 scale numbers that are already there, ranks 3 and 5 are a flat stat bump and nothing else, and ranks 2 and 6 are where the skill actually gains something new. Those two are the ones worth pulling for.
Active: Smashes the ground, dealing 200% (ATK) Physical DMG to opponents within 1 hex.
| Rank | Effect | Kind |
|---|---|---|
| R1 | ATK increases by 12%. | Scales the skill |
| R2 | Motivates itself after using its skill, gaining an additional 1.5s of healing over time, restoring 250% Health. | New effect |
| R3 | ATK increases by 12%. | Flat stat bump |
| R4 | Active Skill Healing increases to 330% ATK. | Scales the skill |
| R5 | ATK increases by 12%. | Flat stat bump |
| R6 | Active Skill DMG increases to 260% ATK. | New effect |
Rank text recorded from closed-beta play and compiled from community sources. Unofficial and subject to change. The Kind column is our own reading of the ladder, measured across all 82 published rank sets rather than assigned by hand.



