
Cumulon
Pride · Blaster
Cumulon already sees perfectly fine without them, but it wears its spectacles anyway, convinced the look makes it seem far more formidable.
- Dex No.
- No. 006
- Rarity
- 5-star
- Aspect
- Pride
- Trait
- Blaster
- Position
- Backline
- Damage
- Physical
- Tier
- A
- Reroll
- Solid Pick
- Height
- 59
- Energy
- 25 J
- Introduced
- 0.3.0
Blaster role: Area-of-effect and explosive damage, with damage-over-time, knockback, and stuns.
Energy: Earns extra Energy from Basic Attacks, so its damage and its skill uptime come from the same action.
Dispositions
Cumulon carries these four. Exactly one runs at a time, so this is the one thing about it you choose rather than roll for. What the rest of the roster carries is on the Dispositions reference.
- Conservative
For each defeated unit on both sides, increases DMG dealt by 3%, up to 18%.
- Reckless
Gain 10% ATK. This effect doubles when Health is above 50%.
Effect shown at level III.
- Moody
Increases DMG dealt to opponents with the Blaster or Mastermind Trait by 15%.
Effect shown at level III.
- Steady
Increases Max Health by 8%. When Health drops below 50% for the first time, increase it by an additional 8%.
Effect shown at level III.
Abilities
- Wandering Cloud WaltzBattle Skill
Active: Launches 18 swords at up to 3 lowest-Health opponents, each dealing 50% Physical DMG. Passive: Uses up to 7 Charge instead of Energy; special Basic Attacks generate Charge, and Attack SPD changes convert at 65% into ATK changes.
- Churning Clouds and MistExploration Skill
Creates a cloud that provides a hiding place.
Ability data compiled from community sources. Unofficial and subject to change during the closed beta.
Rapport ranks
Duplicate copies of Cumulon raise its Rapport rank, and each rank changes its signature skill. The ladder is not evenly weighted: ranks 1 and 4 scale numbers that are already there, ranks 3 and 5 are a flat stat bump and nothing else, and ranks 2 and 6 are where the skill actually gains something new. Those two are the ones worth pulling for.
Active: Unleashes 18 swords, which attack up to 3 opponents with the lowest Health. Each sword deals 40% (ATK) Physical DMG. Passive: Cumulon's Basic Attacks are replaced with a special Basic Attack. Cumulon's Attack SPD cannot be increased or decreased. When receiving Attack SPD altering effects, 65% of the percentage change will be converted into a percentage change in ATK.
| Rank | Effect | Kind |
|---|---|---|
| R1 | The Physical DMG dealt by each of the Active Skill's swords increases to 48%. | Scales the skill |
| R2 | Cumulon's Energy Costs decrease by 20. | New effect |
| R3 | ATK increases by 20% | Flat stat bump |
| R4 | The Physical DMG dealt by each of the Active Skill's swords increases to 54%. | Scales the skill |
| R5 | ATK increases by 20% | Flat stat bump |
| R6 | Cumulon's Basic Attacks and Active Skill ignore 30% Armor and Terminate opponents with 5% or less Health. | New effect |
Rank text recorded from closed-beta play and compiled from community sources. Unofficial and subject to change. The Kind column is our own reading of the ladder, measured across all 82 published rank sets rather than assigned by hand.



