Skip to content
NEXUS ANIMA
Frigull artwork

Frigull

Satiation · Mascot

This beach-loving seagull mooches fries on the pier and offers aerial rides to anyone willing to hop on. Its feathers are permanently stained with honey mustard, and horror movie productions love hiring it as their unofficial mascot.

Dex No.
No. 044
Rarity
3-star
Aspect
Satiation
Trait
Mascot
Position
Frontline Carry
Damage
Magic
Tier
Unrated
Reroll
Skip
Height
56
Energy
76.5 J
Introduced
Pre-Release

Mascot role: Scales on Max Health alongside Protector in every Aspect bonus that splits by role, so it holds a board position rather than trading damage.

Energy: Regenerates Energy every second and spends it weakening opponents or buffing allied Anima.

Dispositions

Frigull carries these four. Exactly one runs at a time, so this is the one thing about it you choose rather than roll for. What the rest of the roster carries is on the Dispositions reference.

Abilities

Ability data compiled from community sources. Unofficial and subject to change during the closed beta.

Rapport ranks

Duplicate copies of Frigull raise its Rapport rank, and each rank changes its signature skill. The ladder is not evenly weighted: ranks 1 and 4 scale numbers that are already there, ranks 3 and 5 are a flat stat bump and nothing else, and ranks 2 and 6 are where the skill actually gains something new. Those two are the ones worth pulling for.

Go Get Some FriesEnergy JamAoE

First Strike: Frigull spins, firing sauce and fries at opponents within 1 hex, dealing 350% (MP) Magic DMG and applying 10% Energy Jam to targets after hitting. Keywords: First Strike: Is used at the start of battle. Energy Jam: Energy Cost of the next Skill usage increases by 10%.

What each of the six Rapport ranks adds to Go Get Some Fries
RankEffectKind
R1MP increases by 12%.Scales the skill
R2Opponents will take an extra 150% Physical DMG the next time they use their Skill after Frigull's Energy Jam is applied to them.New effect
R3MP increases by 12%.Flat stat bump
R4DMG dealt by the Active Skill increases to 440% Physical DMG.Scales the skill
R5MP increases by 12%.Flat stat bump
R6The Skill's Energy Jam effect increases to 15%.New effect

Rank text recorded from closed-beta play and compiled from community sources. Unofficial and subject to change. The Kind column is our own reading of the ladder, measured across all 82 published rank sets rather than assigned by hand.

Related Anima

All Anima