
Donnatallow
Dark · Mascot
Donnatallow carries a quiet sadness with her wherever she goes, but she never lets it stop her from faithfully tending the indigo flame flickering atop her crown.
- Dex No.
- No. 043
- Rarity
- 3-star
- Aspect
- Dark
- Trait
- Mascot
- Position
- Backline
- Damage
- Physical
- Tier
- A
- Reroll
- Solid Pick
- Height
- 81.5
- Energy
- 37 J
- Introduced
- Pre-Release
Mascot role: Scales on Max Health alongside Protector in every Aspect bonus that splits by role, so it holds a board position rather than trading damage.
Energy: Regenerates Energy every second and spends it weakening opponents or buffing allied Anima.
Dispositions
Donnatallow carries these four. Exactly one runs at a time, so this is the one thing about it you choose rather than roll for. What the rest of the roster carries is on the Dispositions reference.
- Warm-Hearted
While the Disposition owner is alive, all allied units gain 8% Attack SPD.
Effect shown at level III.
- Impulsive
Gain full Energy at the start of battle.
Effect shown at level III.
- Sacrifice
After being defeated, restore Health equal to 7% Max Health to all allied units.
Effect shown at level III.
- Confident
Basic Attack DMG increases by 15%.
Effect shown at level III.
Abilities
- Sallow Tallow's Pallid FlameBattle Skill
Active: Hurl phosphor flames at the current target. After hitting, applies Smolder for 10s. Smolder applies 33% Deep Wounds and deals 45% Physical DMG every second. Smolder's DoT effect can stack up to 3 times, and the duration resets when a new stack is applied.
- Silent DomainExploration Skill
Donnatallow is shy and melancholy, cutting off all surrounding sound...
Ability data compiled from community sources. Unofficial and subject to change during the closed beta.
Rapport ranks
Duplicate copies of Donnatallow raise its Rapport rank, and each rank changes its signature skill. The ladder is not evenly weighted: ranks 1 and 4 scale numbers that are already there, ranks 3 and 5 are a flat stat bump and nothing else, and ranks 2 and 6 are where the skill actually gains something new. Those two are the ones worth pulling for.
Active: Hurl phosphor flames at the current target. After hitting, applies Smolder for 10s, dealing 41% Physical DMG every second. Smolder can stack up to 3 times, and the duration resets when a new stack is applied.
| Rank | Effect | Kind |
|---|---|---|
| R1 | ATK increases by 12%. | Scales the skill |
| R2 | The Smolder status also applies Deep Wounds. | New effect |
| R3 | ATK increases by 12%. | Flat stat bump |
| R4 | Smolder's DoT increases to 52% ATK per second. | Scales the skill |
| R5 | ATK increases by 12%. | Flat stat bump |
| R6 | Smolder additionally reduces the target's Armor by 4. | New effect |
Rank text recorded from closed-beta play and compiled from community sources. Unofficial and subject to change. The Kind column is our own reading of the ladder, measured across all 82 published rank sets rather than assigned by hand.



