
Damasque
Change · Mascot
Damasque is a fickle, moody steed known to vanish in a blink even with a crowd watching, and no one has ever seen what it truly looks like beneath its shifting form.
- Dex No.
- No. 032
- Rarity
- 4-star
- Aspect
- Change
- Trait
- Mascot
- Position
- Backline Support
- Damage
- Magic
- Tier
- A
- Reroll
- Solid Pick
- Height
- 234
- Energy
- 113 J
- Introduced
- Pre-Release
Mascot role: Scales on Max Health alongside Protector in every Aspect bonus that splits by role, so it holds a board position rather than trading damage.
Energy: Regenerates Energy every second and spends it weakening opponents or buffing allied Anima.
Dispositions
Damasque carries these four. Exactly one runs at a time, so this is the one thing about it you choose rather than roll for. What the rest of the roster carries is on the Dispositions reference.
- Fiery
Regenerate 1 Energy/s.
Effect shown at level III.
- Resilient
Gain 30% outgoing Shield Amp.
Effect shown at level III.
- Enthusiastic
Gain 12% Attack SPD. The effect doubles when attacking opponents with less than 50% Health.
Effect shown at level III.
- Meticulous
Gain 12% MR. The effect doubles for 10s after the start of battle.
Effect shown at level III.
Abilities
- Phantasmagoric TrioBattle Skill
Inspires the 2 strongest allies with role-based buffs: tanks gain a 320% Shield for 8s, Physical Carries gain 30% ATK for 6s, and Magic Carries receive their listed magic-oriented buff for 8s. Passive: Basic Attacks deal 80% bonus Magic DMG.
- RidingExploration Skill
Invites people to travel alongside it as a mount.
Ability data compiled from community sources. Unofficial and subject to change during the closed beta.
Rapport ranks
Duplicate copies of Damasque raise its Rapport rank, and each rank changes its signature skill. The ladder is not evenly weighted: ranks 1 and 4 scale numbers that are already there, ranks 3 and 5 are a flat stat bump and nothing else, and ranks 2 and 6 are where the skill actually gains something new. Those two are the ones worth pulling for.
Active: Inspire the strongest allied unit, granting them buffs based on role: Frontline Tank: Gain 320% (MP) Shield for 8s; Physical Carry: Gain 30% (MP) ATK for 6s; Magic Carry: Gain 40% (MP) MP for 8s. Passive: Damasque's Basic Attacks deal 80% bonus Magic DMG when they hit.
| Rank | Effect | Kind |
|---|---|---|
| R1 | Increases the Active Skill's Shield to 350% of Damasque's MP, the ATK Bonus to 35% of Damasque's MP, and the MP Bonus to 47% of Damasque's MP. | Scales the skill |
| R2 | The Active Skill's target is changed to the 2 strongest allied units. | New effect |
| R3 | MP increases by 16%. | Flat stat bump |
| R4 | Increases the Active Skill's Shield to 380% of Damasque's MP, the ATK Bonus to 40% of Damasque's MP, and the MP Bonus to 54% of Damasque's MP. Bonus Magic DMG on Basic Attacks increases to 100%. | Scales the skill |
| R5 | MP increases by 16%. | Flat stat bump |
| R6 | The Active Skill grants target allied Anima all 3 different buffs. | New effect |
Rank text recorded from closed-beta play and compiled from community sources. Unofficial and subject to change. The Kind column is our own reading of the ladder, measured across all 82 published rank sets rather than assigned by hand.



