
Cublade
Strength · Explorer
This stubborn young pup sports a razor-sharp bone blade on its head and loves sharpening it against lampposts, walls, and anything else nearby: its bones are famously tough.
- Dex No.
- No. 033
- Rarity
- 3-star
- Aspect
- Strength
- Trait
- Explorer
- Position
- Frontline
- Damage
- Physical
- Tier
- Unrated
- Reroll
- Skip
- Height
- 65
- Energy
- 52 J
- Introduced
- Pre-Release
Explorer role: The deepest role on the roster. Aspect bonuses treat it as offensive in some cases (Attack SPD under Strength) and durable in others (Max Health under Insatiability), so its scaling depends on the Aspect you build around.
Energy: Has Omnileech, which is what lets it trade damage and survivability instead of choosing one.
Dispositions
Cublade carries these four. Exactly one runs at a time, so this is the one thing about it you choose rather than roll for. What the rest of the roster carries is on the Dispositions reference.
- Voracious
Gain 10% Omnileech. The effect doubles the first time Health drops below 50%.
Effect shown at level III.
- Reckless
Gain 10% ATK. This effect doubles when Health is above 50%.
Effect shown at level III.
- Cautious
Gain 12% Armor. This effect doubles for 10s after the start of battle.
Effect shown at level III.
- Steady
Increases Max Health by 8%. When Health drops below 50% for the first time, increase it by an additional 8%.
Effect shown at level III.
Abilities
- Charged ChopBattle Skill
Active: Chops the target, dealing 250% Physical DMG. Passive: Regenerate all Energy when receiving a Control Effect.
- Deft BypassExploration Skill
Cublade can unlock most ordinary locks.
Ability data compiled from community sources. Unofficial and subject to change during the closed beta.
Rapport ranks
Duplicate copies of Cublade raise its Rapport rank, and each rank changes its signature skill. The ladder is not evenly weighted: ranks 1 and 4 scale numbers that are already there, ranks 3 and 5 are a flat stat bump and nothing else, and ranks 2 and 6 are where the skill actually gains something new. Those two are the ones worth pulling for.
Active: Chops the target, dealing 250% (ATK) Physical DMG.
| Rank | Effect | Kind |
|---|---|---|
| R1 | ATK increases by 12%. | Scales the skill |
| R2 | Gain Passive Skill: Regenerate all Energy when receiving a Control Effect. | New effect |
| R3 | ATK increases by 12%. | Flat stat bump |
| R4 | DMG dealt by the Active Skill increases to 300%. | Scales the skill |
| R5 | ATK increases by 12%. | Flat stat bump |
| R6 | Active Skill's CRIT Rate and CRIT DMG increase by 20% and 30% respectively. | New effect |
Rank text recorded from closed-beta play and compiled from community sources. Unofficial and subject to change. The Kind column is our own reading of the ladder, measured across all 82 published rank sets rather than assigned by hand.



