
Camcorgi
Memory · Blaster
Camcorgi is a camera-headed corgi that never stops recording, and its Memory Aspect and Blaster Trait let it shell a formation from range on hard-earned instinct.
- Dex No.
- No. 046
- Rarity
- 5-star
- Aspect
- Memory
- Trait
- Blaster
- Position
- Backline Carry
- Damage
- Physical
- Tier
- Meta Pick
- Reroll
- Must Pull
- Height
- 68
- Energy
- 55.5 J
- Introduced
- Pre-Release
Blaster role: Area-of-effect and explosive damage, with damage-over-time, knockback, and stuns.
Energy: Earns extra Energy from Basic Attacks, so its damage and its skill uptime come from the same action.
Dispositions
Camcorgi carries these four. Exactly one runs at a time, so this is the one thing about it you choose rather than roll for. What the rest of the roster carries is on the Dispositions reference.
- Conservative
For each defeated unit on both sides, increases DMG dealt by 3%, up to 18%.
- Impulsive
Gain full Energy at the start of battle.
Effect shown at level III.
- Enthusiastic
Gain 12% Attack SPD. The effect doubles when attacking opponents with less than 50% Health.
Effect shown at level III.
- Steady
Increases Max Health by 8%. When Health drops below 50% for the first time, increase it by an additional 8%.
Effect shown at level III.
Abilities
- Cheese!Battle Skill
Active: Camcorgi takes a picture of a fan-shaped area in front, applying freeze-frame to opponents hit for 2.5s and firing 50% +12 photos at them (fire 1 extra photo for every 50% of increased Attack SPD), each dealing 100% Physical DMG. When the picture does not hit any opponents, fires 6 photos at the nearest opponent instead. Passive: Regenerates 5 Energy when any opponent on the field becomes controlled. Attacks that hit opponents with freeze-frame always Critically Hit.
Ability data compiled from community sources. Unofficial and subject to change during the closed beta.
Rapport ranks
Duplicate copies of Camcorgi raise its Rapport rank, and each rank changes its signature skill. The ladder is not evenly weighted: ranks 1 and 4 scale numbers that are already there, ranks 3 and 5 are a flat stat bump and nothing else, and ranks 2 and 6 are where the skill actually gains something new. Those two are the ones worth pulling for.
Active: Camcorgi takes a picture of a fan-shaped area in front, applying freeze-frame to opponents hit for 2.5s and firing 50% (ASPD) +12 photos at them (fire 1 extra photo for every 50% of Attack SPD increased), each dealing 75% Physical DMG. When the picture does not hit any opponents, fires 6 photos at nearest opponent instead. Passive: Regenerates 3 Energy when any opponent on the field becomes Controlled.
| Rank | Effect | Kind |
|---|---|---|
| R1 | Physical DMG dealt by Photos increases to 90%. | Scales the skill |
| R2 | Attacks that hit opponents in freeze-frame always Critically Hit. | New effect |
| R3 | ATK increases by 20%. | Flat stat bump |
| R4 | Physical DMG dealt by Photos increases to 105%. | Scales the skill |
| R5 | ATK increases by 20%. | Flat stat bump |
| R6 | Camcorgi applies Undying to itself and allied units hit by the picture for 2.5s. | New effect |
Rank text recorded from closed-beta play and compiled from community sources. Unofficial and subject to change. The Kind column is our own reading of the ladder, measured across all 82 published rank sets rather than assigned by hand.



